Hi, i'm Fiorin
I can code! & much more
Code skills: Typescript, Javascript, NodeJS, PHP, Python, NextJS, NestJS and Rust
Typescript
Go
NodeJS
Php
Python
Javascript
NestJs
Rust

Where do I find your contacts and social stuff?

Tell me more about your skills, abilities and superpowers...

< code >

I can code!

Languages and frameworks are just implementations. The real work is breaking down complex domains, designing clean abstractions, and solving the actual business problem.

Across web, mobile, or desktop—adaptable architecture for any stack.

#TypeScript#Python#Go#PHP#Rust#Next.js#Nest.js

< code >

AI & Agent Workflows

Everyone needs an agent. Some need a supervisor.

A supervisory agent with shared context, watching over specialised agents so they stop stepping on each other.

Agent workflows with a hundred actions, events and integrations. Content pipelines that actually shipped. And yes, I use them to write my own tests.

#Agents#Orchestration#Workflows#LLM

AI & Agent Workflows

back = () => void 0

Pure execution, zero side-effects, full observability

Building backends so quiet and reliable that the on-call engineer can actually sleep.

If it breaks in production, I owe you a coffee.

#NodeJS#Go#Rust#Python

back = () => void 0

.: front ..

Every Pixel Matters

A good looking front is the best friend of a great code.

It's nonsense that a developer doesn't need to know how to make beautiful interfaces. It is survival!

#NextJs#ReactJs#Vue

.: front ..

editor.png

Everyone needs an editor

UI/UX design, graphics editing, and layout—handling the visual side as comfortably as the code.

Covering the entire pipeline from design concept to pixel-perfect execution.

#Photoshop#Figma

editor.png

--version

git commit -m "just a little fix"

Working daily with distributed repositories creates a natural bond with version control and team collaboration.

Keeping histories clean, conflicts low, and deployments smooth—one branch at a time.

#git#svn

--version

3d x,y,z

From Blender meshes to physical prints.

Tripped on a Cartesian plane and fell on the Z axis.

Hands-on experience with 3D modeling, texturing, physical 3D printing, and indie game assets.

#Blender#3dPrinter#Gamedev

3d x,y,z

game dev

↑ ↑ ↓ ↓ ← → ← → B A

Designing games—both digital and tabletop—is as fun as playing them, serving as the ultimate playground for mechanics, logic, and continuous learning.

GameJam organizer, active modder, board game designer, and indie developer building projects in Unity and Phaser.

#Phaser#Unity3d#Boardgame

game dev

101 coding class

Everyone should learn to code

M.Sc. in Computer Science - AI and former University Professor.

Taught algorithms, database systems, and core programming languages to the next generation of engineers while mentoring students for coding competitions.

#AI#Python#Java#C++#SQL

101 coding class

What about side projects?